The classic tale of a man saving a beautiful damsel from the clutches of an evil beast has been played out many times, most notably in the classic "King Kong." This basic premise served as the plotline for one of the all-time classic video arcade games, Donkey Kong. Released in the fall of 1981, Donkey Kong introduced us to two characters that would soon become mascots for then-fledgling Nintendo: Mario, a carpenter (he was first known as "Jumpman") and Donkey Kong, a fearsome gorilla who aimed to do harm to Mario. The story went thusly: Donkey Kong was an evil gorilla who had kidnapped Mario's girlfriend, Pauline (to do who-knows-what to her), and Mario came to save the day. The player controlled Mario through four different playing fields, dodging whatever Donkey Kong hurled at him. Completing each level awarded a bonus and the player moved on to another round. The rounds included the Ramps (six ramps, where Mario dodged wooden barrels and flaming oil barrels); Factory (!
Brian Rathjen <firstname.lastname@example.org>
Everyone's going ape over Donkey Kong!
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Did You Know?
Jumpman was later named 'Mario' by Nintendo of America's staff, in honor of his resemblance to their landlord Mario Segale. See more
There is a bug in the game that randomly occurs when Jumpman jumps over a barrel, and is not awarded any points for it. See more
How high can you get?
Referenced in Mysterious Skin