Cerulean Cave was slightly redesigned for the U.S. release of Red and Blue for concern that the dungeon would be too difficult for American players.
6 of 6 found this interesting Interesting? |
Koffing and Weezing's original prototype names were NY and LA referring to the polluted cities of New York and Los Angeles.
6 of 6 found this interesting Interesting? |
Rhydon was the first Pokemon designed and programmed into the game and Victreebel was the last, thus giving Victreebel the highest index number of any non-glitch Pokemon.
5 of 5 found this interesting Interesting? |
The "game with Mario wearing a bucket on his head" (seen on the game console in Copycat's house in Saffron City) is Mario & Wario (1993), a Super Famicom (a.k.a. Super NES) game that was only released in Japan. In the game, Wario dropped a bucket on Mario's head, causing Mario to walk around blindly. The player controlled a character called Wanda using the mouse accessory (also used with Mario Paint) and had to manipulate the terrain (activating block platforms, etc.) in order to guide Mario to Luigi, who would then pull the bucket off to finish the level. All the while, you had to keep Mario from falling onto spikes or other dangerous obstacles and also get him to Luigi before time ran out. The game contained over 100 such levels.
Mew was not going to be included in the game but was then added after the debug features were removed to fill in the empty space.
Initially there was going to be more than 150 Pokemon but several were removed from the final product.
Satoshi Tajiri wanted to have the Pokémon faint instead of die for two reasons, one was to not make the game excessively violent and to not have children equate death with losing.
Originally the Boulder Badge would allow the player to throw a rock at Pokemon like in the Safari Zone and the Cascade Badge would allow you to throw bait.
During the English translation and localization process, it became apparent that simply altering the games' text from Japanese to English was impossible; the games had to be entirely reprogrammed from scratch due to the fragile state of their source code, a side effect of the unusually lengthy development time.
The game began development in 1990, making it the longest development time on any Pokemon series title.
The game was rejected seven times before Nintendo agreed to back the project. It was with the help of acclaimed game designer, Shigeru Miyamoto, that the project was finally greenlit.
In early prototypes there were 55 Technical Machines (TMs). Five were dummied out and reintroduced into later games.
Originally there were plans to let players use their Pokedex in and out of battle but it ended up causing glitches and the idea was dropped.
Cubone's prototype name was "Orphan" hinting at the story of Pokemon Tower and the Marowak that died defending it's child.
Mr. Mime's Japanese name is Barrier. This has lead to an unfortunate goof in later titles where male and female Pokemon were introduced.
A layer in the background music of Lavender Town was changed between the game's release in Japan and North America. The original version had the pitch set an octave too high, just outside of the normal hearing range for an adult, but within the average hearing range for children. The music caused strain on the GameBoy's speakers which required GameFreak to tone down the music in later releases.
Early concept art indicated a female was going to be included as a player character.
4 of 5 found this interesting Interesting? |
Within the game's coding, there is unused Trainer data for Prof. Oak. This implies that Oak was originally going to be able to be battled. It is still possible to battle Professor through glitching the game.
The game's main characters Red and Green have several default names, among them Satoshi and Shigeru, respectively. These names come from Pokémon creator Satoshi Tajiri and his friend and fellow Nintendo developer, Shigeru Miyamoto.
The original "Green Version" was only released in Japan and never saw a release in the United States. There aren't a lot of differences between the first edition Green release and the later Red and Blue editions aside from some graphical variations of the Pokemon which were slightly redesigned for the later Red and Blue updates.
In the early beta version there's an unknown dummied out item denoted by five "question marks" which allows a player to surf. In the final version Surf is used as a move noted by a Hidden Machine (HM).
The game began development under the name Capsul Monsters then was changed to CapuMon due to trademark issues before the developers settled on Pocket Monsters.
A Trainer class known as Chief (Japanese: Silph's Chief) was omitted from the final releases, though like Professor Oak, a battle with an NPC with this data can be accessed through modification of the internal data or saved game data as well as by cheating. It is apparently mentioned in-game by one of the Team Rocket Grunts in Celadon City, and shares its battle sprite with the Scientist Trainer class. However, he does not seem to have a team defined.
The concept of the game originated from Satoshi Tajiri's childhood love of bug collecting.
Snorlax was based on game designer, Kouji Nishino. According to Ken Sugimori Nishino was know to eat just about anything even expired and moldy food leading to the staff nicknaming him, Kabi, meaning mold in Japanese. Snorlax in Japanese is also known as Kabigon.
When the player fulfills certain requirements to trigger a certain bug, a Missingno appears, which has a characteristic pixelated appearance. However, it is no Pokémon at all, but rather a glitch itself. It can be caught like any normal Pokémon, but is not entirely risk free, as the game's graphics and gameplay can be affected. The glitch has become popular as it can be used to multiply items and even Pokémon, depending on which slot they are placed.
The Lavender Tower has become a phenomenon in its own, spawning popular urban legends. One claims that in 1996, the background music drove players in Japan to insanity and subsequently to suicide, while other symptoms were headaches, nosebleeding and aggressive behavior. Contrary to popular belief, no such incident ever happened. That myth known as the "Lavender Tower Syndrome" first surfaced on the internet in 2010 and has gained popularity ever since.
1 of 1 found this interesting Interesting? |